![]() ![]() Mitchell has to manage his inventory with over twenty-six unique weapons and gadgets, find the best way to get the job done, and do whatever it takes for his own survival. This marine has to use all of his training, both with firearms and thinking tactically, to parkouring across the levels. Mitchell is thrust into a battle of survival and is forced to face challenges to survive. The player picks up the Machete of H.E.C.U Sergeant Mitchell, who finds himself in a hospital during alien invasion so called 7 Hour War. Witness the pain of the villain firsthand with over 14 hour gameplay, over 40 levels, immersive gameplay, cinematic cutscenes and an over an hour long, heart touching OST. Hunt Down The Freeman takes you into a journey like no one has before. It's time to tell the story of the villain. Add support for Half-Life 1 & 2 campaigns to the necessary NPCs, allowing the user to play any of the campaign using the Auto Replace feature.About This Game Hunt Down The Freeman is a Fan-Made creation of Royal Rudius Entertainment.Introduce an optional feature that automatically replaces Half-Life 1 & 2 NPCs with their Half-Life-Resurgence counterpart.Add NPC Controller support to all the NPCs, allowing the user to play as any character.Examples: Black Ops Robo Grunts, Combine & Rebel engineers, content from Sven Coop, and much more! Add custom content that we or the community have envisioned.Examples: HECU engineers can construct turrets, new weapons for Rebels, and many more! ![]() Add new features, including new abilities, AI behaviors, weapons, etc.Recreate cut, alpha, and beta content, if no information is given by Valve, then reimagine them to the best of our ability.Use only the original effects, particles, decals and textures wherever possible.Recreate every possible NPC, entity, and some weapons from the Half-Life series with respect to the original games.Half-Life Resurgence Videos: FEATURES & GOALS OVERVIEW: Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry's Mod. ![]()
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